Learning by Making with Generative AI: A Faculty Development Design Case
Grounding GenAI training in hands-on, playful experimentation helps faculty build literacy, but some still crave structured guidance.
Carolyn Hanson
Blended learning combines self-paced online study with targeted in-person collaboration to maximize flexibility and engagement.
This article discusses how blended learning integrates digital resources with face-to-face instruction. It highlights how asynchronous online elements allow students to learn at their own pace, while in-person sessions are reserved for collaborative, aligned activities. This combination supports lifelong learning skills and provides students with the flexibility to balance education with other life demands.
Instructional designers should deliberately align face-to-face activities with online preparatory materials so that classroom time is active and collaborative. Ensure that online components are truly self-paced and expose learners to practical tools they will use beyond the course. Avoid simply duplicating content across both modalities; instead, design them to complement one another's strengths.
Grounding GenAI training in hands-on, playful experimentation helps faculty build literacy, but some still crave structured guidance.
Generative AI is rapidly reshaping higher education, forcing institutions to rethink teaching, learning, and institutional strategy.
Simple, physical tasks like origami can successfully teach complex theories online when paired with structured video reflections.
For effective constructivist serious games, focus on three key design elements: learner autonomy, sensory feedback, and clear objectives.
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